Mage Gauntlet Wiki
(some typos corrected, not many though)
Line 18: Line 18:
 
: Chief Drudgor will start the battle by casting the Chain Lightning Spell. Getting hit by this would result in the loss of 1 heart.
 
: Chief Drudgor will start the battle by casting the Chain Lightning Spell. Getting hit by this would result in the loss of 1 heart.
   
: The only way to break break his routine would be to give him some damage (using any of the attack spells or the buff spell 'sword fury'), afterwhich he would launch into his second and last attack that he knows.
+
: The only way to break his routine would be to give him some damage (using any of the attack spells or the Sword Fury buff spell), after which he would launch into his second and last attack that he knows.
   
 
2. Summon Drudges
 
2. Summon Drudges
Line 24: Line 24:
 
: Upon successfully casting his chain lightning spell three times (without interruption) or receiving damage, whichever comes first, Chief Drudgor will proceed with summoning of ally drudges.
 
: Upon successfully casting his chain lightning spell three times (without interruption) or receiving damage, whichever comes first, Chief Drudgor will proceed with summoning of ally drudges.
   
: In Story Mode, only 4 Drudges are summoned at each time, of which 1 would surrender a spell when killed. In Master Mode, 8 Drudges are summoned at each time, of which 1 would surrender a spell when killed.
+
: In Story Mode, only 4 Drudges are summoned each time, of which 1 will drop a spell when killed.
  +
: In Master Mode, 8 Drudges are summoned each time, of which 1 will drop a spell when killed.
   
 
: The Drudges summoned do not really pose a threat, as all it takes is one hit to dispose of them. Getting hit by the Drudges' small leap attack would result in the loss of 1/2 heart.
 
: The Drudges summoned do not really pose a threat, as all it takes is one hit to dispose of them. Getting hit by the Drudges' small leap attack would result in the loss of 1/2 heart.
Line 34: Line 35:
 
{| border="0" cellpadding="1" cellspacing="1" style="height: 100px; width: 600px; "
 
{| border="0" cellpadding="1" cellspacing="1" style="height: 100px; width: 600px; "
 
|[[File:IMG_0623-1-.png|thumb|left]]
 
|[[File:IMG_0623-1-.png|thumb|left]]
|Grekk Skullpike, an orc chieftan, is fairly confident with his physical abilities. Unlike the cowardly Chief Drudgor, Grekk is fair game. He uses a combination of spear strikes to incapacitate the foe. However, he is accompanied by Orc Hags that offer support fire.
+
|Grekk Skullpike, an orc chieftain, is fairly confident with his physical abilities. Unlike the cowardly Chief Drudgor, Grekk is fair game. He uses a combination of spear strikes to incapacitate the foe. However, he is accompanied by Orc Hags that offer support fire.
 
|}
 
|}
   
Line 54: Line 55:
 
: After the first batch of reinforcements, subsequent batches of Orc Hags will be sent in every 15 seconds, with no limit on the number of Orc Hags in the battleground.
 
: After the first batch of reinforcements, subsequent batches of Orc Hags will be sent in every 15 seconds, with no limit on the number of Orc Hags in the battleground.
   
: <span style="font-style: normal; ">In Story Mode, only 2 Orc Hags are summone</span><span style="font-style: normal; ">d at each time, of which 1 would surrender a spell when killed. In Master Mode, 4 Orc Hags are summoned at each time, of which 1 would surrender a spell when killed.</span>
+
: <span style="font-style: normal; ">In Story Mode, only 2 Orc Hags are summone</span><span style="font-style: normal; ">d each time, of which 1 will drop a spell when killed.</span>
  +
: <span style="font-style: normal; ">In Master Mode, 4 Orc Hags are summoned each time, of which 1 will drop a spell when killed.</span>
 
 
   
 
=='''Prince Of Slimes (work in progress)'''==
 
=='''Prince Of Slimes (work in progress)'''==
Line 75: Line 75:
   
   
=='''Boarzin (work in progress)'''==
+
=='''Boarzin'''==
  +
=='''''''' ''''''''==
  +
'''''(work in progress)'''''
   
   

Revision as of 21:00, 4 February 2012

There are currently 10 bosses in Mage Gauntlet.


Chief Drudgor

Chief Drudgor is, simply put, the easiest boss you'll ever meet in the entire game.

IMG 0622-1-
Chief Drudgor, true to his cowardly nature, hides out on a small piece of land surrounded by water on all sides - which renders it completely inaccessible to Lexi. Hence, the only way to injure him would be through the clever use of spells!

His attacks are few and laughable:

Chief Drudgor - Attack 1

Chief Drudgor - Chain Lightning Attack

1. Chain Lightning Spell

Chief Drudgor will start the battle by casting the Chain Lightning Spell. Getting hit by this would result in the loss of 1 heart.
The only way to break his routine would be to give him some damage (using any of the attack spells or the Sword Fury buff spell), after which he would launch into his second and last attack that he knows.

2. Summon Drudges

Upon successfully casting his chain lightning spell three times (without interruption) or receiving damage, whichever comes first, Chief Drudgor will proceed with summoning of ally drudges.
In Story Mode, only 4 Drudges are summoned each time, of which 1 will drop a spell when killed.
In Master Mode, 8 Drudges are summoned each time, of which 1 will drop a spell when killed.
The Drudges summoned do not really pose a threat, as all it takes is one hit to dispose of them. Getting hit by the Drudges' small leap attack would result in the loss of 1/2 heart.
Upon the removal of the summoned drudges, or after a sufficient period of time has passed, whichever comes first, Chief Drudgor will once again make his appearance at his strategic hideout and the whole cycle repeats.

Grekk Skullpike

Grekk is the next boss to defeat. Like Chief Drudgor, you wouldn't break any sweat getting rid of him.

IMG 0623-1-
Grekk Skullpike, an orc chieftain, is fairly confident with his physical abilities. Unlike the cowardly Chief Drudgor, Grekk is fair game. He uses a combination of spear strikes to incapacitate the foe. However, he is accompanied by Orc Hags that offer support fire.

Grekk has rather limited physical attacks:

1. Spear Slash

Grekk Skullpike - Spear Slash

Grekk Skullpike - Spear Slash

Not exactly very dangerous, but it is silly to lose 1 heart to such a clumsy attempt on your life. And his spear covers a larger radius than the usual weapon too!

2. Spear Charge

Exactly how it was named. Grekk thrusts his spear forwards as he charges in orthogonal directions. Getting hit would result in a further decrease of 1 heart.

3. Summon Orc Hags (Passive)

This is a passive summon that requires no further action from Grekk.
10 seconds after the start of the boss battle, the first batch of Orc Hags will appear at the corners of the battleground and cast fireballs in Lexi's direction. The cast fireballs damages anyone in its path, be it friend or foe. Getting hit by a fireball would result in a loss of 1 heart.
After the first batch of reinforcements, subsequent batches of Orc Hags will be sent in every 15 seconds, with no limit on the number of Orc Hags in the battleground.
In Story Mode, only 2 Orc Hags are summoned each time, of which 1 will drop a spell when killed.
In Master Mode, 4 Orc Hags are summoned each time, of which 1 will drop a spell when killed.

Prince Of Slimes (work in progress)

The Prince of Slimes is a giant blob of slime that looks as unappetizing as its name sounds.

IMG 0625-1-







Boarzin

''' '''

(work in progress)


IMG 0624-1-






'Golem King' (work in progress)

IMG 0626-1-






'Drudgor The Immortal' (work in progress)

IMG 0627-1-






'Blorpx' (work in progress)

IMG 0621-1-






'Uamuleth' (work in progress)

IMG 0628-1-







'Vataneba' (work in progress)

IMG 0631-1-






'Hurgoth' (work in progress)

IMG 0640-1-