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There are a total of 15 weapons, 19 robes, 15 trinkets, and 20 pets in the game. IAP items are included.
 
There are a total of 15 weapons, 19 robes, 15 trinkets, and 20 pets in the game. IAP items are included.
   
Weapons
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'''Weapons'''
 
#Wooden Staff - Basic starting weapon, no bonus. Deals about 1/8th damage of any other weapon.
 
#Wooden Staff - Basic starting weapon, no bonus. Deals about 1/8th damage of any other weapon.
 
#Steel Sword - No bonus.
 
#Steel Sword - No bonus.
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IAP - Inferno Blade - Makes explosions instead of crits. Explosions act like spells, and are affected by spell upgrades as well as are capable of getting spell crits.
 
IAP - Inferno Blade - Makes explosions instead of crits. Explosions act like spells, and are affected by spell upgrades as well as are capable of getting spell crits.
   
Robes
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'''Robes'''
 
#Apprentice Robe - Starting Robe, no bonus.
 
#Apprentice Robe - Starting Robe, no bonus.
 
#Cloth of Gold - 55% increased crit chance to Frost Shards spell.
 
#Cloth of Gold - 55% increased crit chance to Frost Shards spell.
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IAP - Firecharge Vest - Increases area hit by charge attack.
 
IAP - Firecharge Vest - Increases area hit by charge attack.
   
Trinkets
 
   
   
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'''Trinkets'''
   
 
#Arcane Heart - Adds one heart to each life ( 4 hearts, 4 lives, 16 hearts total).
 
#Arcane Heart - Adds one heart to each life ( 4 hearts, 4 lives, 16 hearts total).
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IAP - Phoenix Feather - Gives you an extra first life, punctuated with an explosion on regen. Very similar to Arcane Heart, but with an extra explosion. (3 hearts, 5 lives, 15 hearts total).
 
IAP - Phoenix Feather - Gives you an extra first life, punctuated with an explosion on regen. Very similar to Arcane Heart, but with an extra explosion. (3 hearts, 5 lives, 15 hearts total).
   
Pets
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'''Pets'''
 
#Rat - +1 Luck
 
#Rat - +1 Luck
 
#Kitten - +1 Magic
 
#Kitten - +1 Magic

Revision as of 18:53, October 28, 2011

IMG 0648-1-

Equipment Menu.


There are a total of 15 weapons, 19 robes, 15 trinkets, and 20 pets in the game. IAP items are included.


Weapons

  1. Wooden Staff - Basic starting weapon, no bonus. Deals about 1/8th damage of any other weapon.
  2. Steel Sword - No bonus.
  3. Hungry Blade - Has chance to heal half a heart up to six times per level.
  4. Desperate Edge - Crit chance increases up to double the lower your health is.
  5. Gambler's Cut - Has chance to give spell up to twice per level.
  6. Glowing Sword - Makes buff spells more likely, increases buff time on kill.
  7. Magekiller - High crit chance against spellcasters.
  8. Punishment - Slow fire rate, high crit chance on enemies about to cast spell or charge.
  9. Corruption - Extra knockback on hit.
  10. Heavy Cleaver - Slow fire rate, double damage.
  11. End of Hope
  12. Giantslayer
  13. Crystal Staff
  14. King's Wager

IAP - Inferno Blade - Makes explosions instead of crits. Explosions act like spells, and are affected by spell upgrades as well as are capable of getting spell crits.


Robes

  1. Apprentice Robe - Starting Robe, no bonus.
  2. Cloth of Gold - 55% increased crit chance to Frost Shards spell.
  3. Singe Trappings - 55% increased crit chance to Fireball spell.
  4. Sour Frock - 55% increased crit chance to Acid Cloud spell.
  5. Charged Rig - 55% increased crit chance to Lightning Storm spell.
  6. Earthen Garb - 55% increased crit chance to Earth Spike spell.
  7. Bright Smock - 55% increased crit chance to Beam of Light spell.
  8. Shady Duds - 55% increased crit chance to Shadow Bomb spell.
  9. Azure Blouse - 5% spell crit bonus, 2% melee crit bonus, 20% Frost Shards crit bonus.
  10. Pyre Garment - 5% spell crit bonus, 2% melee crit bonus, 20% Fireball crit bonus.
  11. Venom Tunic - 5% spell crit bonus, 2% melee crit bonus, 20% Acid Cloud crit bonus.
  12. Thunder Gown - 5% spell crit bonus, 2% melee crit bonus, 20% Lightning Storm crit bonus.
  13. Terrane Habit - 5% spell crit bonus, 2% melee crit bonus, 20% Earth Spike crit bonus.
  14. Argent Raiment - 5% spell crit bonus, 2% melee crit bonus, 20% Beam of Light crit bonus.
  15. Umbra Dress - 5% spell crit bonus, 2% melee crit bonus, 20% Shadow Bomb crit bonus.
  16. Battlemage Armor
  17. Archmage Mantle
  18. Husk of the Lich

IAP - Firecharge Vest - Increases area hit by charge attack.


Trinkets

  1. Arcane Heart - Adds one heart to each life ( 4 hearts, 4 lives, 16 hearts total).
  2. Demon's Ring - Makes Fireball and Shadow Bomb much more common.
  3. Whitebeard Ring - Makes Frost Shards and Chain Zap somewhat more common.
  4. Pelli Idol - Makes Acid Cloud and Light Beam more common.
  5. Broken Watch - Makes Time Circle appear extremely frequently.
  6. Strange Rock
  7. Old Pendant - Increases duration of all buff spells by 50%.
  8. Rabbit's Foot - Subtly increases luck (crit chance).
  9. Ring of the Zealot - Makes Shield, Silence, and Sword Fury spells much more common.
  10. Love Charm - Makes Summon Spells much more common.
  11. Lich's Foot - Not-so-subtly increases luck (crit chance), but decreases fortitude (removes one heart from each life: two hearts per life, 8 total).
  12. Rage Talisman
  13. Mage's Folly
  14. Cursed Skull

IAP - Phoenix Feather - Gives you an extra first life, punctuated with an explosion on regen. Very similar to Arcane Heart, but with an extra explosion. (3 hearts, 5 lives, 15 hearts total).


Pets

  1. Rat - +1 Luck
  2. Kitten - +1 Magic
  3. Puppy - +1 Vigor
  4. Pig - +2 Magic
  5. Slime - +2 Luck
  6. Fairy - +2 Vigor
  7. Croc - +1% Melee Crit, +1 Vigor
  8. Sprite - +2% Magic Cirt, +1 Magic
  9. Ghost - +2 Stealth
  10. Chicken
  11. Slug
  12. Crab
  13. Monkey
  14. Bear
  15. Magic Cat
  16. Murder Dog
  17. Omen Pig
  18. Death Duck
  19. Gnomey

IAP - Rocketcat - +2 All stats, +1% All criticals

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