Mage Gauntlet Wiki
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In Mage Gauntlet, players have the choice when it comes to equipping lexi with head gear, weapon, robe, trinket and a pet.
 
In Mage Gauntlet, players have the choice when it comes to equipping lexi with head gear, weapon, robe, trinket and a pet.
   
With the exception of the head gear, there are special bonuses to be gotten from equipping various items in your wardrobe.
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With the exception of the head gear (all hats can be found [http://magegauntlet.wikia.com/wiki/Hats,_Hats,_and_more_HATS! HERE] ), there are special bonuses to be gotten from equipping various items in your wardrobe.
   
   

Revision as of 20:26, 4 February 2012

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Equipment Menu.

In Mage Gauntlet, players have the choice when it comes to equipping lexi with head gear, weapon, robe, trinket and a pet.

With the exception of the head gear (all hats can be found HERE ), there are special bonuses to be gotten from equipping various items in your wardrobe.


There are a total of 15 weapons, 19 robes, 15 trinkets, and 20 pets in the game. IAP items are included.


Weapons

1
1 Wooden Staff

Wooden Staff

Wooden Staff
A simple wooden staff for a would-be apprentice.
Basic starting weapon, no bonus. Deals about 1/8th damage of any other weapon.
2
2 Steel Sword

Steel Sword

Steel Sword
Cuts and stabs things pretty good, but so plain.
3
3 Hungry Blade

Hungry Blade

Hungry Blade
Defeating an enemy with this has a small chance to restore half a heart, up to six times per level.
4
4 Desperate Edge

Desperate Edge

Desperate Edge
Your chance to do double damage increases up to twice normal, for both melee and spells, the more you're hurt!
5
5 Gambler's Cut

Gambler's Cut

Gambler's Cut
Defeating any enemy with this has a small chance of giving you a spell, up to three times per level!
6
6 Glowing Sword

Glowing Sword

Glowing Sword

Carrying this makes the indirect bufing spells three times more common, and defeating enemies extends buff duration by two seconds!
7
7 Magekiller

Magekiller

Magekiller
This sword has a 30% chance to do double damage when attacking specific types of spellcasting humanoid enemies.
8
8 Punishment

Punishment

Punishment
A little slow, but bashing an enemy that is about to do a special ability has a 20% chance to do both a knockdown and double damage!
9
9 Corruption

Corruption

Corruption
Oozes a stinging venom. Has a 12% chance to poison an enemy, which will briefly slow them before causing damage and knockdown!
10
10 Heavy Cleaver

Heavy Cleaver

Heavy Cleaver
So heavy it slows down your attacks; so heavy it hits 50% harder! Can defeat some enemies in a single swing!
11
11 End of Hope

End of Hope

End of Hope
Hitting an enemy as they try to attack will delay them longer than with other swords! Also has a 10% chance to do double damage in a counterattack.
12
12 Giantslayer

Giantslayer

Giantslayer
Hit an enemy three or more times with this axe for 40% more damage until it's defeated! Best used on enemies with lots of health.
Found at the end of boss level of The Boarlands (Master)
13
13 Crystal Staff

Crystal Staff

Crystal Staff
An ancient staff with a strange purple crystal attached to it. Can't get normal sword criticals, and yet...
Found along the alternate route of the gold level of Ruin Crossing (Master)
14
14 King's Wager

King's Wager

King's Wager
A mysterious sword, once wielded by a king with a severe gambling problem! Usually does 20% less damage, but...
Found at the end of boss level of Orc Forest (Master)


IAP - Inferno Blade - Makes explosions instead of crits. Explosions act like spells, and are affected by spell upgrades as well as are capable of getting spell crits.

Robes

1
1 Apprentice Robe

Apprentice Robe

Apprentice Robe
An unenchanted robe for a hopeful apprentice.
2
2 Cloth of Cold

CLoth of Cold

Cloth of Cold
Dispenses ice cubes! Provides a 55% spell critical bonus to the Frost Shards spell.
3
3 Singe Trappings

Singe Trappings

Singe Trappings
You could cook an omelette on this! Provides a 55% spell critical bonus to the Fireball spell.
4
4 Sour Frock

Sour Frock

Sour Frock
Smells like burning. Provides a 55% spell critical bonus to the Acid Cloud spell.
5
5 Charged Rig

Charged Rig

Charged Rig
May give you a random jolt! Provides a 55% spell critical bonus to the Lightning Storm spell.
6
6 Earthen Garb

Earthen Garb

Earthen Garb
Forever caked in dirt. Provides a 55% spell critical bonus to the Earth Spike spell.
7
7 Bright Smock

Bright Smock

Bright Smock
Don't stare directly at it! Provides a 55% spell critical bonus to the Beam of Light spell.
8
8 Shady Duds

Shady Duds

Shady Duds
Wearing it makes you feel gloomy. Provides a 55% spell critical bonus to the Shadow Bomb spell.
9
9 Azure Blouse

Azure Blouse

Azure Blouse
May give you hypothermia. 5% critical bonus to all spells, 2% to melee, and 20% spell critical bonus to Frost Shards.
10
10 Pyre Garment

Pyre Garment

Pyre Garment
The arsonists' favorite. 5% critical bonus to all spells, 2% to melee, and 20% spell critical bonus to Fireball.
11
11 Venom Tunic

Venom Tunic

Venom Tunic
It won't poison you, honest! 5% critical bonus to all spells, 2% to melee, and 20% spell critical bonus to Acid Cloud.
12
12 Thunder Gown

Thunder Gown

Thunder Gown
Handy if your heart stops beating! 5% critical bonus to all spells, 2% to melee, and 20% spell critical bonus to Lightning Storm.
13
13 Terrane Habit

Terrane Habit

Terrane Habit
You could grow a tree on it! 5% critical bonus to all spells, 2% to melee, and 20% spell critical bonus to Earth Spike.
14
14 Argent Raiment

Argent Raiment

Argent Raiment
Others can see you from across the continent! 5% critical bonus to all spells, 2% to melee, and 20% spell critical bonus to Beam of Light.
15
15 Umbra Dress

Umbra Dress

Umbra Dress
Vampire teeth not included. 5% critical bonus to all spells, 2% to melee, and 20% spell critical bonus to Shadow Bomb.
Found at silver level of Homunculus Bunker
16
16 Battlemage Armor

Battlemage Armor

Battlemage Armor
Spells are for SISSIES! 5% extra melee critical rate, and 5% more energy regeneration!
Found at the end of boss level of Ashen Cult (Master)
17
17 Archmage Mantle

Archmage Mantle

Archmage Mantle
Usually reserved for master magicians, but you don't care! 10% critical bonus to ALL spells, and 10% more spell damage!
Found at the end of boss level of Temple of Blorpx (Master)
18
18 Husk of the Lich

Husk of the Lich

Husk of the Lich
Wearing this won't make you an undead, but you'll smell like one. Hurts your fortitude, but gives 10% extra melee and 5% more spell critical rate!


IAP - Firecharge Vest - Increases area hit by charge attack.

Trinkets

1
1 Arcane Heart

Arcane Heart

Arcane Heart

Fortifies your health, letting you take one extra hit!
2
2 Demon's Ring

Demon's Ring

Demon's Ring
A demonic ring, makes Fireball and Shadow Bomb much more common!
3
3 Whitebeard Ring

Whitebeard Ring

Whitebeard Ring
The seal of Whitebeard, makes Frost Shards and Chain Zap somwhat more common!
4
4 Pelli Idol

Pelli Idol

Pelli Idol
Little statue of a fabled goddess of nature, makes Acid Cloud and Light Beam more common!
5
5 Broken Watch

Broken Watch

Broken Watch
Broken, yet still emits an odd ticking noise. Makes Time Circle appear extremely frequently!
6
6 Strange Rock

Strange Rock

Strange Rock
Looks just like a normal rock, yet this one seems special. Makes Earth Spike much more common!
Found at the end of the boss level of The Garden (Master)
7
7 Old Pendant

Old Pendant

Old Pendant
Increases the duration of all buff spells by 50%! This includes Time Circle, Sword Fury, Haste, Shield, and Ultralucky!
8
8 Rabbit's Foot

Rabbit's Foot

Rabbit's Foot
Makes enemies drop hat boxes about five times more frequently than normal. Lucky you!
9
9 Ring of the Zealot

Ring of the Zealot

Ring of the Zealot
Too determined to give up. Lets you ignore the first killing blow in a level. Instead, you'll get back up with half health and a Sword Fury buff.
10
10 Love Charm

Love Charm

Love Charm
Greatly increases the chance of seeing the Summon spells! This includes Summon Shadow, Summon Sprite, and Summon Inferno.
11
11 Lich's Foot

Lich's Foot

Lich's Foot

Weakens your fortitude, reducing your maximum health. However, makes your chance of double spell or melee damage 1.5 times higher!
12
12 Rage Talisman

Rage Talisman

Rage Talisman
Makes it so you can't crit with magic or use rare spells such as Summon Inferno or Ultralucky, but your melee crit chance is 1.5 times higher!
Found at the end of boss level of The Undergarden (Master)
13
13 Mage's Folly

Mage's Folly

Mage's Folly
If you dash or charge through an enemy projectile, you'll instantly get a fifth of your energy back!
Found at the end of boss level of Slime Cave (Master)
14
14 Cursed Skull

Cursed Skull

Cursed Skull
You're 0.7 times less likely than normal to do double damage with spells or melee, but when you do, they're upgraded to doing quadruple damage!
Found at secret area of bronze level of Homunculus Bunker (Master)



IAP - Phoenix Feather - When you lose all your hearts you are fully regenerated plus an explosion goes off! Only works the first time you "die" per level. This "death" does not count against you for earning stars, effectively giving you 6 hearts instead of 3.

Pets

1
1 Rat

Rat

Rat
Think of it like a pet rabbit, except with a really gross tail and tiny ears.
+1 LUCK
2
2 Kitten

Kitten

Kitten
Cats have a natural predisposition to magic. And destruction.
+1 MAGIC
3
3 Puppy

Puppy

Puppy
Too small to bite things, but look at his boundless energy!
+1 VIGOR
4
4 Pig

Pig

Pig
Oinks to remind you of proper magical concentration techniques.
+2 MAGIC
5
5 Slime

Slime

Slime
A little slime is following you around, seems like a good omen.
+2 LUCK
6
6 Fairy

Fairy

Fairy
Constantly yells tips at you in a tiny, high pitched voice.
+2 VIGOR
7
7 Croc

Croc

Croc
The world's tinest and cutest flesh eating crocodile!
+1% MELEE CRIT, +1 VIGOR
8
8 Sprite

Sprite

Sprite
You messed up your sprite summon and got a tiny one.
+2% MAGIC CRIT, +1 MAGIC
Unlocks at 110 stars
9
9 Ghost

Ghost

Ghost
Some sort of tiny ghost that haunts small animals.
-2 TO SIGHT FOR ALL ENEMIES
​Unlocks at 130 stars
10
10 Chicken

Chicken

Chicken
Don't eat me!
-10% ENERGY COST TO DASH, STACKS WITH VIGOR
Unlocks somewhere past 180 stars
11
11 Slug

Slug

Slug
One incredibly fast and enthusiastic slug.
+2 VIGOR, +2 MAGIC, -2 LUCK
​Unlocks at 150 stars
12
12 Crab

Crab

Crab
Watch out for his menacing claws!
+2% MELEE CRIT
Unlocks somewhere past 170 stars
13
13 Monkey

Monkey

Monkey
An energetic yet really distracting companion.
+4 VIGOR, -3 MAGIC
14
14 Bear

Bear

Bear
Attacks with powerful claw swipes! Or will when it grows up.
+3% MELEE CRIT, -3 VIGOR
15
15 Magic Cat

Magic Cat

Magic Cat

Eggs on your magical rampage with purrs and meows.
+4 MAGIC
16
16 Murder Dog

Murder Dog

Murder Dog
How energetic! How audacious!
+3 VIGOR, +1 LUCK
Unlocks at 270 stars
17
17 Omen Pig

Omen Pig

Omen Pig
"Some Pig." -- Ancient prophecy.
+4 LUCK
Unlocks at 280 stars
18
18 Death Duck

Death Duck

Death Duck
Super... Quack... Attack.
-15% ENERGY COST TO CHARGE, STACKS WITH VIGOR
Unlocks at 290 stars
19
19 Gnomey

Gnomey

Gnomey
Eventually got tired of pointing at you and screaming.
+2 TO RAINBOWS AND FRIENDSHIP
Unlocks after finding Gnomey 5 times by smashing objects, 1/1000 chance of finding him once


IAP - Rocketcat - +2 All stats, +1% All criticals.